LEE EL TEXTO Y RESPONDEReview?
LEE EL TEXTO Y RESPONDE Review. Escape from Treasure Mountain II By Kate Klein In 1998, the new computer game manufacturer Madcap Studios produced a terrific game called Escape from Treasure Mountain. Since then, fans of the game have waited for the sequel, Escape from Treasure Mountain II. Finally, that sequel is available in stores. However, while ETM II has its good points, I found it rather disappointing. Basically, it’s nothing more than the first game in a slick new package. As in ETM I, heroine Gigi Loyola and her friends must collect clues to solve puzzles to find a way out of the tunnels beneath Treasure Mountain. The puzzles grow increasingly harder as the game progresses. At the end, gamers face a tough challenge before getting away with the treasure. A word of warning : although the game creators say it is possible to play the game with only a 4 - speed (4X) CD - ROM, I would not recommend it. The graphics load so slowly, you’ll only want to throw the game out the window. On the plus side, the animation is great, right down to the expressions on the characters’ faces. The backgrounds are incredibly real looking. Also, ETM II displays the same zany humor that made the first game so popular. However, anyone who has not played ETM I will probably not get many of the jokes. Overall, I would give Escape from Treasure Mountain II two stars out of five. It’s not a bad game ; it’s just not original. Game Information Game developer : Madcap Studios Price : $30 Release Date : July 10, 2000 Minimum requirements : Pentium 200, 32 MB RAM, 4X CD - ROM, 100MB hard drive space, 3D card Recommended requirements : Pentium II 266, 64 MB RAM, 8X CD - ROM, 1. 2 GB hard drive space Bibliography Arroyo, Irene. How to Think Like a Computer Game Character. New York : Three Onion Press, 1990. “Madcap Studios Makes Its Move. ” Up and Coming Business, 3 Mar. 1997 : 11. Mooney, Cathy. “Escape from Treasure Mountain II. ” New Games Reviewed, August 2000 : 22. Ortiz, Danny. The Best Games of 1998. Chicago : Silver Wind Books, 1999. Document B Escape from Treasure Mountain II The wait is over. Escape from Treasure Mountain II is here! Gigi Loyola escaped from Treasure Mountain once. Can she do it again? • Three exciting levels of game play • All of the trademark humor of the first game • Stunning 3D graphics • Challenging new puzzles “Escape from Treasure Mountain II is everything the first game was, and more. ” —Cathy Mooney, New Games Reviewed “Even better than the first one. ” —Dan Stephens, game player Brought to you by Madcap Studios, proud producer of Conquest, Ultimate Football, and Escape from Treasure Mountain I. Document C Installing Escape from Treasure Mountain II on Your Hard Drive 1 Start your computer’s operating system. 2 Insert the Escape from Treasure Mountain II CD into your CD - ROM drive (only a speed of 4X is required). The Auto Run menu should appear on your screen. Note : If the Auto Run menu does not appear, click Start>Run. Type d : launcher. Exe in the text box and click OK. 3 Click on the words “Install Escape from Treasure Mountain II” to start the Setup program. The Welcome screen should appear. 4 Click Next. The Serial Number window should appear. Enter your serial number, which can be found on the back of your CD case, then click OK. 5 The Destination Location window should appear. This is the location to which the Escape from Treasure Mountain II files will be copied. To choose a custom location, click Browse, select the location, and then click Next. To use the default location, simply click Next. 6 Choose the folder in the Start>Programs menu from which you want to run Escape from Treasure Mountain II and click Next. Just click Next to accept the default folder. The game files will be copied onto your hard drive. 7 The Setup Complete screen appears. You can start playing Escape from Treasure Mountain II by clicking Launch. QUESTIONS 1. Main idea 2. A, an, some, many, how much? , how many 3. Present, past verbs 4. 5 sentences with words of point 2 5. 2 sentences with words of point 3.